The player can usually jump from one independent object and fall towards another one nearby. Each astronomical object has its own gravitational force, allowing the player to completely circumnavigate the planetoids, walking sideways or upside down. Each galaxy contains planetoids and orbiting structures for the player to explore. Super Mario Galaxy is set in outer space, where Mario travels through different galaxies to collect Power Stars, earned by completing missions, defeating a boss, or reaching a particular area. The game's gravity mechanics allow Mario to fully circumnavigate round or irregular objects. A sequel, Super Mario Galaxy 2, was released for the Wii in 2010. The game was released as a Nintendo Selects title in 2011, as a download via the Wii U's eShop in 2015, on the Nvidia Shield in China in 2018, and as part of the Super Mario 3D All-Stars collection for the Nintendo Switch in 2020. The game is the ninth best-selling Wii game worldwide with sales of 12.80 million. It won several awards from top gaming publications, including multiple "Game of the Year" titles, and became the first Nintendo title to win the BAFTA Award for Best Game. It received acclaim, with the game's graphics, gravity mechanics, level design, soundtrack, setting, and story all receiving high praise. At the time of its closure in 2019, Super Mario Galaxy was the highest-rated game of all time on review-aggregating site GameRankings. Super Mario Galaxy was a critical and commercial success, hailed as one of the best games in the series and one of the greatest video games of all time. The game was directed by Yoshiaki Koizumi and soundtrack was composed by Mahito Yokota and Koji Kondo, using a symphony orchestra for the first time in the series. Nintendo aimed to make the game appeal to players of all ages, and the team had more freedom in designing it compared to other Super Mario games because of the outer space setting. The concept of spherical platforms originated from Super Mario 128, a GameCube tech demo shown at Nintendo Space World in 2000. Nintendo EAD Tokyo began developing Super Mario Galaxy after the release of Donkey Kong Jungle Beat in late 2004, when Shigeru Miyamoto suggested that Nintendo commission a large-scale Mario game. Certain levels use the motion-based Wii Remote functions. The player character is controlled using the Wii Remote and Nunchuk and completes missions, fights bosses, and reaches certain areas to collect Power Stars. The levels consist of galaxies filled with minor planets and worlds, with different variations of gravity, the central element of gameplay. As Mario, the player embarks on a quest to rescue Princess Peach, save the universe from Bowser, and collect 120 Power Stars, after which the player can play the game as Luigi for a more difficult experience. It is the third 3D game in the Super Mario series. 4/5.Super Mario Galaxy is a 2007 platform game developed and published by Nintendo for the Wii. Still, I appreciate how much Nintendo does for their customers. But I somehow felt as though I was playing Mario Galaxy 1 in the beginning. If I felt better about the storyline, 5 stars, no questions asked. I always have loved Yoshi and his eating habits, and I'm glad they decided to add him in MG2. I bought this because I nearly cried when Mario Galaxy had no more for me to do (Er Go, I completed the whole game). It gets confusing occasionally having to run around a planet upside down. Why this doesn't get just 3 stars for not being as original as the first one, is because I'll always love how Mario Galaxy is a bright and colorful game. As usual, Bowser steals peach, she helplessly does nothing to get away AGAIN, Mario takes another journey into space just to rescue her (Every time me and my family play a Mario game we all facepalm, sigh and/or go "AThe only difference was that In MG2, the action started almost right away. So Rosalina waited for her, but noticed she wasn't coming back after she ventured out into space with a star she befriended she named Luma (CHUBBY STARS ARE SO CUTE.! <3). Sad in a lot of parts, because her mother left to become a Galaxy (Or a giant star I think). Her story was beautiful, and very calming. In Mario Galaxy, Rosalina would read a story to Mario every 2 completed missions (Getting a Star). I give Mario Galaxy 2 a 4/5 only because the story isn't as creative as the first Mario Galaxy was. Buy it if you couldn't have enough of the first Mario Galaxy.
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